
Hi!
Welcome to the nexus of creativity and innovation – explore, get inspired, and create with me.
Designer
I graduated from METU with a honor degree in Industrial Design, where I learned to merge art and technology for creative solutions. As a skilled 3D Artist and UX/UI Designer, I'm skilled in VR simulations and interactive software, using tools like Figma, Blender, Substance Painter, and Unity to craft immersive digital experiences.
"If you're curious about my career journey, feel free to download my resume. Let's connect through my experiences and explore the possibilities ahead!"

Career Journey




TOFAŞ Türk Otomotiv Fabrikası A.Ş.
UX/UI Designer
My graduation project focused on creating an innovative display design for electric micromobility cars with advanced driver-assistance systems, targeting the 16-24 age demographic. This work highlighted my ability to blend technology and design for modern transportation needs.
Mar 2022 - Jul 2022
3D Generalist
My expertise spans 3D modeling, props design, environment design, UX/UI design, Unity integration, and VR simulations. This comprehensive skill set enables me to contribute seamlessly to projects, integrating both creative and technical aspects, particularly in the realm of virtual reality simulations.
Jun 2022 - Feb 2024
Design Intern
I specialized in Computer-Aided Design (CAD), digital modeling, and rendering. This experience allowed me to master the digital design process, from concept creation to realistic renderings.
May 2019 - Jul 2019
Manufacturing Intern
I gained expertise in plastic processing, mold production, modeling for CNC machines, and various production techniques. This hands-on experience equipped me with a comprehensive understanding of the manufacturing process, from design to execution.
Design Intern
I focused on 3D physical model production, computer-aided design, and digital modeling, refining my skills in both traditional and digital design methods.
Jun 2018 - Aug 2018
Design Intern
UX/UI Designer
Project Coordinator
I specialize in 3D modeling, texturing/UV mapping, props/environment design, UX/UI design, Unity integration, project management, experience design, and Unity testing, focusing on a diverse array of tasks to contribute holistically to project development.
Jul 2021 - Sep 2023




Jul 2019 - Aug 2019
UX/UI Designer
I specialize in the end-to-end development of 3D assets, encompassing 3D modeling, texturing, and UV mapping, alongside their integration and optimization in Unity. This work supports environment design and prop creation, where I blend technical expertise and creative insight to produce visually appealing and performance-optimized assets, aligning with project specifications and enhancing the user experience.
March 2024 - Jan 2025
Gallery
You can find more details about visuals in the categories above. Feel free to reach out to me for further information.
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